Sunseed Nurturer adăugat 04-04-2013 09:08 ×

#2203
Comun
04-04-2013 09:08
Magic the Gathering
Creature — Human Druid Wizard 1/1, 2W (3)
Uncommon
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
{T}: Add {1} to your mana pool.
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.
Illus. Steve Argyle

10/1/2008: The first ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don't control a creature with power 5 or greater by the time it resolves. (It doesn't have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last "until end of turn" will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
Legal in Vintage (Type 1)
Legal in Legacy (Type 1.5)
Legal in Classic (MTGO)
Legal in Commander
Legal in Modern